<?xml version="1.0" encoding="UTF-8"?>
<!--Generated by Squarespace Site Server v5.9.1 (http://www.squarespace.com/) on Tue, 09 Feb 2010 02:20:56 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><title>Rogue Dispatches</title><link>http://12-degrees.net/rogue-dispatches/</link><description>The offical blog of Rogue Games' Rogues</description><lastBuildDate>Mon, 01 Feb 2010 10:00:20 +0000</lastBuildDate><copyright>© 2009 ROGUE GAMES, INC.</copyright><language>en-US</language><generator>Squarespace Site Server v5.9.1 (http://www.squarespace.com/)</generator><item><title>[SS&amp;S] Now some covers</title><category>SS&amp;S</category><category>game design</category><category>news</category><dc:creator>Richard Iorio II</dc:creator><pubDate>Mon, 01 Feb 2010 10:00:20 +0000</pubDate><link>http://12-degrees.net/rogue-dispatches/2010/2/1/sss-now-some-covers.html</link><guid isPermaLink="false">407182:4453809:6479729</guid><description><![CDATA[<p>Work is humming along on <strong><a href="http://12-degrees.net/shadow-sword-spell/">Shadow, Sword & Spell</a></strong>. It is great to see the years &#8212; yes, it has been years &#8212; of work finally coming to an end. This is a fun game, and I really like how it plays. One of the goals we have with this game is that we want to continue our trend of having our games look unique. Each game is different in tope and scope, and because of this, we feel each game should look different as well. I want the layout to match the setting, and in the case of <strong><a href="http://12-degrees.net/shadow-sword-spell/">Shadow, Sword & Spell</a></strong>, it is. Both covers are done, and they harken back to James and mine childhood when we fist got into this hobby. So without further ado, here we go.<br /><h2>Shadow, Sword & Spell: Basic</h2><br /><span class="full-image-block ssNonEditable"><span><img src="http://12-degrees.net/storage/images/ssands-basic-red-cover lorez preview.jpg?__SQUARESPACE_CACHEVERSION=1264875349671" alt="" /></span><span class="thumbnail-caption" style="width: 320px;"><strong>Coming August 2010<br />$12.99</strong></span></span><br /><h2>Shadow, Sword & Spell: Expert</h2><br /><span class="full-image-block ssNonEditable"><span><img src="http://12-degrees.net/storage/images/ssands-expert-blue-cover lorez preview.jpg?__SQUARESPACE_CACHEVERSION=1264875525068" alt="" /></span><span class="thumbnail-caption" style="width: 316px;"><strong>Coming September/October 2010<br />$12.99</strong></span></span>There will be <strong>Shadow, Sword & Spell: Advanced</strong> but that is a ways off. I cannot wait till you see this game.</p><p> </p>]]></description><wfw:commentRss>http://12-degrees.net/rogue-dispatches/rss-comments-entry-6479729.xml</wfw:commentRss></item><item><title>[Colonial Gothic] A preview of the Gazetteer</title><category>Colonial Gothic</category><dc:creator>Richard Iorio II</dc:creator><pubDate>Fri, 29 Jan 2010 02:09:08 +0000</pubDate><link>http://12-degrees.net/rogue-dispatches/2010/1/28/colonial-gothic-a-preview-of-the-gazetteer.html</link><guid isPermaLink="false">407182:4453809:6457107</guid><description><![CDATA[<p>So, you want a sneak peak at the Colonial Gothic Gazetteer?</p>
<p>I know you do.</p>
<p>Take a gaze at the state of my birth:</p>
<p><a title="View Colonial Gothic Gazteer Preview on Scribd" href="http://www.scribd.com/doc/26012211/Colonial-Gothic-Gazteer-Preview" style="margin: 12px auto 6px auto; font-family: Helvetica,Arial,Sans-serif; font-style: normal; font-variant: normal; font-weight: normal; font-size: 14px; line-height: normal; font-size-adjust: none; font-stretch: normal; -x-system-font: none; display: block; text-decoration: underline;">Colonial Gothic Gazteer Preview</a> <object id="doc_250046123998711" name="doc_250046123998711" height="600" width="100%" type="application/x-shockwave-flash" data="http://d1.scribdassets.com/ScribdViewer.swf" style="outline:none;" >		<param name="movie" value="http://d1.scribdassets.com/ScribdViewer.swf">		<param name="wmode" value="opaque"> 		<param name="bgcolor" value="#ffffff"> 		<param name="allowFullScreen" value="true"> 		<param name="allowScriptAccess" value="always"> 		<param name="FlashVars" value="document_id=26012211&access_key=key-cs0yvrtd4hdosmdijgd&page=1&viewMode=list"> 	</object></p>
<p>There is more cool things were this came from.</p>
]]></description><wfw:commentRss>http://12-degrees.net/rogue-dispatches/rss-comments-entry-6457107.xml</wfw:commentRss></item><item><title>So, why we have been so quiet?</title><category>12°</category><category>Colonial Gothic</category><category>Founding Rogues</category><category>SS&amp;S</category><category>Thousand Suns</category><dc:creator>Richard Iorio II</dc:creator><pubDate>Thu, 28 Jan 2010 02:04:02 +0000</pubDate><link>http://12-degrees.net/rogue-dispatches/2010/1/27/so-why-we-have-been-so-quite.html</link><guid isPermaLink="false">407182:4453809:6448512</guid><description><![CDATA[<p>So why have we been so quiet, you ask?</p><p>Well, we have been busy writing and designing games.</p><p>This post, I hope, will be the first of more regular posting by us. This post also serves as a good update on the status of <a id="dlw5" title="Rogue Games" href="http://www.rogue-games.net/"><strong>Rogue Game</strong><strong>s</strong></a>. James and I want to be more communicative, but we are often faced with a dilemma: write or blog. I tend to write, after all, <a id="dlw5" title="Rogue Games" href="http://www.rogue-games.net/"><strong>Rogue Game</strong><strong>s</strong></a> is a games publisher, and in order to be one, we need to, well, publish games. Also, for me, I like to keep my head down, and stay quiet. I will do better with the talking and sharing, but if you are looking for me to pontificate about various topics not related to games, well you are not going to get it from me. :)</p><p>Anyway, let me get to the meat of this post, a update.<br /><h2>Colonial Gothic</h2><br />Have I said lately how much I love this game? Well I love this game. Ever since Graeme has come on board as the Line Developer, productivity has increased, and it is nice having someone who not only shares my vision on the game, but help with the work load. We have a lot on the docket for this game, and some exciting plans.<br /><h2><span class="full-image-float-left ssNonEditable"><span><img src="../../storage/images/CG3_cover_Gazetteer_1.png?__SQUARESPACE_CACHEVERSION=1264645440924" alt="" width="104" height="161" /></span></span>Gazetteer</h2><br />Currently in layout is <a href="http://12-degrees.net/colonial-gothic-gazetteer/"><strong>Colonial Gothic: Gazetteer</strong></a>. Said book is due out this March. It is a very tight book, and Graeme really has done a great job with the writing. The book is filled with maps, and info on the original thirteen colonies. Once the layout is done and approved, and it goes to the printer, I plan on having pre-order up and running sometime next month. In addition, this summer for <strong>Gen Con 2010</strong>, there will be a full color map available for sale. This map is the full scale version of the seven found in this book. Any copies that are left over post <strong>Gen Con</strong>, I plan on having them up for sale on the <a id="dlw5" title="Rogue Games" href="http://www.rogue-games.net/"><strong>Rogue Game</strong><strong>s</strong></a> website, and hopefully <strong><a href="http://www.indiepressrevolution.com/xcart/home.php" target="_blank">IPR</a></strong> and the <a href="http://www.studio2publishing.com/shop/" target="_blank"><strong>Studio2 online store</strong></a>. More details on this when the time is closer.<br /><h2>Campaign</h2><br />I am working on the first part of the campaign. As much as I want to get this out ASAP, I want to make sure that it is good. It will be out this year.<br /><h2>New France</h2><br />On tap for the end of the year, the New France sourcebook covers, well, New France. More on this later.<br /><h2>eBooks/PDFS</h2><br />We have at least three planned for this year. The first will be fiction, another will be a player/GM aid, and the third a sourcebook. The fiction will be out April.<br /><h1>Thousand Suns</h1><br /><h2><span class="full-image-float-right ssNonEditable"><span><img src="http://12-degrees.net/storage/post-images/TSRevised_CoverDrafts_PreFinal.png?__SQUARESPACE_CACHEVERSION=1264645371868" alt="" width="113" height="170" /></span></span>Revised</h2><br /><strong>Revised </strong>is about to go into layout. James has been taking his time on the book, and that is because he wants to make sure it is perfect. This revision is not as extensive as <a href="http://12-degrees.net/colonial-gothic/"><strong>Colonial Gothic&#8217;s</strong></a> was, and this should be the last one we tackle for a good long while. The revision is more of a polish than a overhaul, and James should be talking about it in a few weeks. The book will have a whole new layout, and this layout is a mark improvement over the current look of the <strong>Rulebook</strong>. This will be out in <strong>May</strong>.<br /><h2>Starships</h2><br />Playtest has been underway, and the book will be in layout summer and out this fall.<br /><h2>eBooks/PDFs</h2><br />Coming, we need to get the <strong>Revised Rulebook</strong> done first.<br /><h1>Shadow, Sword & Spell</h1><br />The third game, and the one we have been working on the longest. This game, as far as I am concerned is some of the best work James and I have done. It hits the tone we are going for, and already we have ideas for follow ups for this game. Like <a href="http://12-degrees.net/thousand-suns-rulebook/" target="_blank"><strong>Thousand Suns</strong></a>, and <a href="http://12-degrees.net/colonial-gothic/"><strong>Colonial Gothic</strong></a>, <a href="http://12-degrees.net/shadow-sword-spell/"><strong>Shadow, Sword & Spell</strong></a> will be fully supported, and scratches a design itch James and I have had for close to six-years. The rules are in playtest, and the rough breakdowns are done. The game is on target.<br /><h2><span class="full-image-float-right ssNonEditable"><span><img src="http://12-degrees.net/storage/post-images/ssands-basic-red-cover%20lorez%20preview.png?__SQUARESPACE_CACHEVERSION=1264645063762" alt="" width="118" height="180" /></span></span>Basic</h2><br />The first book, and it will be out in <strong>August</strong> in time for <strong>Gen Con</strong>. Unlike our other two rulebooks, this is a much smaller book, and everything you will need is found in <strong>Basic</strong>. Cover is done, and I will post that later. The book is 80% done, and the only thing left to do it tighten the setting information, and tighten the writing. The setting is something James and I have debated numerous times, but it is needed. However, the setting is designed to not be in your way. Think of the meta-setting found in <a href="http://12-degrees.net/thousand-suns-rulebook/"><strong>T</strong><strong>housand Suns</strong></a>, and you will have an idea what we are doing design wise.<br /><h2><span class="full-image-float-left ssNonEditable"><span><img src="../../storage/images/ssands-expert-blue-cover%20lorez%20preview.png?__SQUARESPACE_CACHEVERSION=1264645197787" alt="" width="108" height="168" /></span></span>Expert</h2><br />This book is about 60% done, and will be out either <strong>September</strong> or <strong>October</strong>. The reason for this is due to making sure the game is not only great, but to allow time for a major overhaul of the mass combat rules. One of the playtesters had such a good idea, that James and I sent him a contract, and he will be rewriting the mass combat rules. I will not go into details on this yet, but the rules will be fast, and allow you to quickly play battles at the table with little hassle. In addition, <strong>Expert</strong> answers the question: <em>What&#8217;s the end game</em>? By that, what do you do when your hero is a power unto himself? James has been thinking about this for sometime, and he is working on this now. Also, to answer the question, you will not need <strong>Expert</strong> to play <strong>SS&S</strong>. <strong>Expert </strong>is an add on, and expands your options found in <strong>Basic</strong>. <br /><h2>Advanced</h2><br />This is roughly outlined, and a list has been made what we want to include. This will not be touched until after <strong>Basic</strong> is done. This book will not be out until next year.<br /><h2>City</h2><br />This is my baby. This is something I have worked on for a very long time. I will deal with this at a later date, but this will be out next year. <strong>City</strong> (not the official title) is inspired by urban pulp fantasy.</p><p><span class="full-image-block ssNonEditable"><span><img src="http://www.rogue-games.net/storage/images/storeimages/RogueExperimentsLogo-F-BKM-2.png?__SQUARESPACE_CACHEVERSION=1264645577934" alt="" /></span></span>If you&#8217;ve seen <a href="http://12-degrees.net/the-cursed-chateau/"><strong>The Cursed Chateau</strong></a>, you know that we did something different. We plan on doing more of these experiments, and James and I have about six things we want to do. The plan we have is to do one of these a year, and release it at year&#8217;s end. These are small books, and that is due to the nature of the projects. I think we&#8217;ve agreed on the next one, but this is not going to be worked on heavily until April.</p><p>So there you go, this is the update. A lot on the plate, but a lot of this is either done, close to done, or being worked on.</p>]]></description><wfw:commentRss>http://12-degrees.net/rogue-dispatches/rss-comments-entry-6448512.xml</wfw:commentRss></item><item><title>The next Colonial Gothic book.</title><category>Colonial Gothic</category><category>games</category><category>news</category><category>thoughts</category><dc:creator>Richard Iorio II</dc:creator><pubDate>Sat, 16 Jan 2010 15:11:16 +0000</pubDate><link>http://12-degrees.net/rogue-dispatches/2010/1/16/the-next-colonial-gothic-book.html</link><guid isPermaLink="false">407182:4453809:6343222</guid><description><![CDATA[<p><span class="ssNonEditable full-image-float-right"><span><img src="http://12-degrees.net/storage/images/CG3_cover_Gazetteer_1.png?__SQUARESPACE_CACHEVERSION=1263612156385" alt="" /></span></span>Last night I sent off the final files for <a href="http://12-degrees.net/colonial-gothic/">Colonial Gothic&#8217;s</a> next book. What book? <a href="http://home.comcast.net/~graemedavis">Graeme Davis</a>&#8217; <strong>Colonial Gothic: Gazetteer</strong>. This book has become my favorite book to date, and this is due to Graeme&#8217;s ideas meshed with the ideas I had for it. I wanted a book that will filled with source material, as well as hooks. I wanted a book that would serve as a quick primer to the original Thirteen Colonies.</p>
<p>So what is in this book? Good question. Check it out:</p>
<blockquote>
<p>Introduction</p>
<p>Chapter 1: History</p>
<p>Early English and Dutch Colonization</p>
<p>Colonial Expansion</p>
<p>Local Conflicts</p>
<p>External Wars</p>
<p>Deteriorating Relations</p>
<p>Chapter 2: New Hampshire</p>
<p>History</p>
<p>Geography</p>
<p>Society and Politics</p>
<p>Locations</p>
<p>Mysteries</p>
<p>Chapter 3: Massachusetts</p>
<p>History</p>
<p>Geography</p>
<p>Society and Politics</p>
<p>Locations</p>
<p>Mysteries</p>
<p>Chapter 3: Rhode Island</p>
<p>History</p>
<p>Geography</p>
<p>Society and Politics</p>
<p>Locations</p>
<p>Mysteries</p>
<p>Chapter 4: Connecticut</p>
<p>History</p>
<p>Geography</p>
<p>Society and Politics</p>
<p>Locations</p>
<p>Mysteries</p>
<p>Chapter 5: New York</p>
<p>History</p>
<p>Geography</p>
<p>Society and Politics</p>
<p>Locations</p>
<p>Mysteries</p>
<p>Chapter 6: New Jersey</p>
<p>History</p>
<p>Geography</p>
<p>Society and Politics</p>
<p>Locations</p>
<p>Mysteries</p>
<p>Chapter 7: Pennsylvania</p>
<p>History</p>
<p>Geography</p>
<p>Society and Politics</p>
<p>Locations</p>
<p>Mysteries</p>
<p>Chapter 8: Delaware</p>
<p>History</p>
<p>Geography</p>
<p>Society and Politics</p>
<p>Locations</p>
<p>Mysteries</p>
<p>Chapter 9: Maryland</p>
<p>History</p>
<p>Geography</p>
<p>Society and Politics</p>
<p>Locations</p>
<p>Mysteries</p>
<p>Chapter 10: Virginia</p>
<p>History</p>
<p>Geography</p>
<p>Society and Politics</p>
<p>Locations</p>
<p>Mysteries</p>
<p>Chapter 11: North Carolina</p>
<p>History</p>
<p>Geography</p>
<p>Society and Politics</p>
<p>Locations</p>
<p>Mysteries</p>
<p>Chapter 12: South Carolina</p>
<p>History</p>
<p>Geography</p>
<p>Society and Politics</p>
<p>Locations</p>
<p>Mysteries</p>
<p>Chapter 13: Georgia</p>
<p>History</p>
<p>Geography</p>
<p>Society and Politics</p>
<p>Locations</p>
<p>Mysteries</p>
<p>Chapter 14: Native Americans</p>
<p>Algonquian Peoples</p>
<p>Iroquoian Peoples</p>
<p>Creek</p>
<p>Chapter 15: A Surprise for General Gage</p>
<p>Introduction</p>
<p>A Postal Delay</p>
<p>The Journey to Boston</p>
<p>An Interview with General Ward</p>
<p>Castle William</p>
<p>Running the Adventure</p>
<p>Ending the Adventure</p>
<p>Appendix I: Glossary</p>
<p>Appendix II: Bibliography</p>
<p>Books</p>
<p>Game Sourcebooks</p>
<p>Online Resources</p>
</blockquote>
<p>This is a tight book, and I am really happy with it. Even more, it is filled with maps of the colonies, that should make any map buff happy. In addition, the color version of this map is big, and I plan on having large versions of it for sale at <strong>Gen Con 2010</strong> (yes, you will be able to buy it online as well).</p>
<p>I plan on having the web page for the book up in a few days. I was going to get it up tonight, but the system is acting very strange.</p>
<p>﻿</p>
]]></description><wfw:commentRss>http://12-degrees.net/rogue-dispatches/rss-comments-entry-6343222.xml</wfw:commentRss></item><item><title>Introducing a new line</title><category>experiments</category><category>news</category><category>roleplaying games</category><category>thoughts</category><dc:creator>Richard Iorio II</dc:creator><pubDate>Thu, 07 Jan 2010 17:10:20 +0000</pubDate><link>http://12-degrees.net/rogue-dispatches/2010/1/7/introducing-a-new-line.html</link><guid isPermaLink="false">407182:4453809:6253928</guid><description><![CDATA[<p>As we quickly approach our third year doing this, James and I have a lot on our plate. This is going to be a good year, and some of the things we have cooking up are going to be very neat.</p>
<p>Last month, as you know, we released <a href="http://12-degrees.net/the-cursed-chateau/">The Cursed Chateau</a>. This month, we announce:</p>
<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img src="http://www.rogue-games.net/storage/images/storeimages/RogueExperimentsLogo-F-BKM-2.png?__SQUARESPACE_CACHEVERSION=1262884605450" alt="" /></span></span></p>
<p style="text-align: left;">What is this? This is the line where James and I will be playing. This line deals with games that do not fit in with <a href="http://12-degrees.net/colonial-gothic/">Colonial Gothic</a>, <a href="http://12-degrees.net/thousand-suns-rulebook/">Thousand Suns</a>, and <a href="http://12-degrees.net/shadow-sword-spell/">Shadow, Sword &amp; Spell</a>. Does this mean that we have more ideas for books tht are experimental? Yes. Like what? Depends. I do know James and I are talking about another product similar in tone to <a href="http://12-degrees.net/the-cursed-chateau/">The Cursed Chateau</a>. We also have ideas for games using the <strong>12&deg;</strong> system. Anyway, I know it is not the most earth shattering of announcements, but more things are coming.</p>
]]></description><wfw:commentRss>http://12-degrees.net/rogue-dispatches/rss-comments-entry-6253928.xml</wfw:commentRss></item><item><title>Maps are up</title><category>experiments</category><category>news</category><dc:creator>Richard Iorio II</dc:creator><pubDate>Tue, 05 Jan 2010 01:48:46 +0000</pubDate><link>http://12-degrees.net/rogue-dispatches/2010/1/4/maps-are-up.html</link><guid isPermaLink="false">407182:4453809:6224995</guid><description><![CDATA[<p>New year is here, and we are as busy as ever. A lot of cool things are on the docket for this year, and James and I cannot wait to share them with you.</p>
<p>As you know, last month we released <a href="http://12-degrees.net/the-cursed-chateau/">The Cursed Chateau</a>. It was an experiment for us, and so far, it is one that has done better than we thought. If all goes well, there will be a new book like this out at the end of the year. The books should be making its&#8217; way into distribution by next week &#8212; I am waiting for the rest of the orders to come in &#8212; but you can buy it now for the usual places.</p>
<p>I&#8217;ve uploaded the three maps to our Scribd site, here are the links to them:</p>
<ul>
<li><a href="http://www.scribd.com/doc/24788259/The-Cursed-Chateau-First-Floor">First Floor</a></li>
<li><a href="http://www.scribd.com/doc/24788260/The-Cursed-Chateau-Second-Floor">Second Floor</a></li>
<li><a href="http://www.scribd.com/doc/24788256/The-Cursed-Chateau-Caverns">Caverns</a></li>
</ul>
<p>More to come later this week.</p>
]]></description><wfw:commentRss>http://12-degrees.net/rogue-dispatches/rss-comments-entry-6224995.xml</wfw:commentRss></item><item><title>[Thousand Suns Revised] Update</title><category>12°</category><category>Thousand Suns</category><category>design notes</category><category>game design</category><dc:creator>Richard Iorio II</dc:creator><pubDate>Wed, 30 Dec 2009 21:33:47 +0000</pubDate><link>http://12-degrees.net/rogue-dispatches/2009/12/30/thousand-suns-revised-update.html</link><guid isPermaLink="false">407182:4453809:6175137</guid><description><![CDATA[<p>You probably thought we forgot about this game?</p>
<p>Nope. It is moving along nicely. It is on target for a May release.</p>
<p>Here is a sneak peak at the cover:</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://12-degrees.net/storage/post-images/TSRevised_CoverDrafts_PreFinal.png?__SQUARESPACE_CACHEVERSION=1262208945396" alt="" /></span></span></p>
<p>The inside is going to look just as nice.</p>
<p>&nbsp;</p>
]]></description><wfw:commentRss>http://12-degrees.net/rogue-dispatches/rss-comments-entry-6175137.xml</wfw:commentRss></item><item><title>A Message From the Rogue</title><category>thoughts</category><dc:creator>Richard Iorio II</dc:creator><pubDate>Fri, 25 Dec 2009 14:22:09 +0000</pubDate><link>http://12-degrees.net/rogue-dispatches/2009/12/25/a-message-from-the-rogue.html</link><guid isPermaLink="false">407182:4453809:6140843</guid><description><![CDATA[<p>James and I would like to wish you and yours a very Merry Christmas, Happy Holidays, Happy Kwanza, and a very Joyous New Year.</p>
<p>We thank you for all your support this year, and making what we do a pleasure. Here&#8217;s to next year, which will be filled with a lot of cool things.</p>
<p>From the Rogues, peace and joyous blessings.</p>
]]></description><wfw:commentRss>http://12-degrees.net/rogue-dispatches/rss-comments-entry-6140843.xml</wfw:commentRss></item><item><title>[Colonial Gothic] More on the Map</title><category>Colonial Gothic</category><category>design notes</category><dc:creator>Richard Iorio II</dc:creator><pubDate>Wed, 23 Dec 2009 02:24:36 +0000</pubDate><link>http://12-degrees.net/rogue-dispatches/2009/12/22/colonial-gothic-more-on-the-map.html</link><guid isPermaLink="false">407182:4453809:6125943</guid><description><![CDATA[<p>Been quite, and that is due to being busy writing. Writing a lot. I thought I would take a few seconds to post the following:</p>
<p style="text-align: center;"><span class="full-image-block ssNonEditable"><span><img src="http://12-degrees.net/storage/images/Master Map.png?__SQUARESPACE_CACHEVERSION=1261535137461" alt="" /></span></span></p>
<p style="text-align: left;">As you can see, the map for the Colonial Gothic Gazetteer is still being worked on. This is going to be one pretty map.</p>
]]></description><wfw:commentRss>http://12-degrees.net/rogue-dispatches/rss-comments-entry-6125943.xml</wfw:commentRss></item><item><title>[Colonial Gothic] Currently working on ...</title><category>Colonial Gothic</category><category>game design</category><category>thoughts</category><dc:creator>Richard Iorio II</dc:creator><pubDate>Wed, 16 Dec 2009 01:21:40 +0000</pubDate><link>http://12-degrees.net/rogue-dispatches/2009/12/15/colonial-gothic-currently-working-on.html</link><guid isPermaLink="false">407182:4453809:6072393</guid><description><![CDATA[<p>So I am fast at working writing something new. What? Maybe these pictures will help:</p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://12-degrees.net/storage/post-images/IMG_0743.JPG?__SQUARESPACE_CACHEVERSION=1260926878267" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://12-degrees.net/storage/post-images/IMG_0742.JPG?__SQUARESPACE_CACHEVERSION=1260926908549" alt="" /></span></span></p>
<p><span class="full-image-block ssNonEditable"><span><img src="http://12-degrees.net/storage/post-images/IMG_0741.JPG?__SQUARESPACE_CACHEVERSION=1260926923649" alt="" /></span></span></p>
<p>Could this be the first part of the <a href="http://12-degrees.net/colonial-gothic/"><strong>Colonial Gothic</strong></a> campaign?</p>
<p>Yes.</p>
]]></description><wfw:commentRss>http://12-degrees.net/rogue-dispatches/rss-comments-entry-6072393.xml</wfw:commentRss></item></channel></rss>